Once upon a time, some funny and imaginative horror fan set out to write down the general rules for surviving a horror movie and post them on the internet. Time passed, and soon everybody and their brother was writing their own lists; most of them sucked. Though that original author's name has been lost, this is the SU contribution to the scattering of tribute sites out there, along with our own little additions and editing. Enjoy!
Let's say you're walking along the street at night, minding your own business. Suddenly, out of nowhere, it gets dark. The full moon passes behind a dark cloud. A wolf howls. You hear heavy breathing behind you and footsteps of some invisible being echoing your own along the now deserted street. Uh-oh! Looks like you just walked into a horror movie. But not to worry. You can get out - alive! All you have to do is abide by these simple rules... and grab a pen and paper here folks, cos there's a lot more to it than those little footnotes they give you in Scream.
The monster is not dead. No matter how many times
you shoot / stab / hack / blow it up, even if it has turned into a puddle
of slime or a pile of dust and bones, it is probably not
dead. Never let your guard down.
When it appears that you have killed the
monster, never check to see if it's really dead. It's not. You've only
stunned it. Now is the time to haul ass to safety.
If you find that your house was built upon
or near a cemetery, was once a church that was used for black masses, had
previous inhabitants who went mad or committed suicide or killed their families
or died in some horrible fashion, or had inhabitants who performed necrophilia
or satanic practices, move away immediately.
Never read a book of demon summoning aloud, even
as a joke.
Do not search the basement or attic, especially
if the power has just gone out.
If your children speak to you in Latin or any
other language which they should not know, or if they speak to you using a voice
which is other than their own, shoot them immediately. It will save you a lot of
grief in the long run. NOTE: It will probably take several rounds to kill them,
so be prepared.
Never pair off or go it alone. There is safety in
numbers.
As a general rule, don't read books or solve
puzzles that open portals to Hell.
Never stand in, on, above, below, beside, or
anywhere near a grave, tomb, crypt, mausoleum, or other house of the dead.
If you're searching for something which caused a
noise and find it seems it was just the cat, it's not. Leave the room
immediately if you value your life.
If appliances start operating by themselves, it
is not a faulty switch or haywire fuse. Move out immediately.
Never under any circumstances take
anything from the dead.
If you find a town that looks deserted, it's
probably for a reason. Take the hint and stay away.
Don't fool with recombinant DNA technology unless
you're sure you know what you are doing.
Never buy or wear jewelry that is said to be
cursed, no matter how big that diamond is. It will only lead to trouble.
Wishes are not good things. No matter how sweet
the deal sounds, there is always a catch, and it is never a good thing.
If you're running from the monster, expect to
trip or fall down at least twice, more if you are of the female persuasion. You
will probably twist your ankle, so get used to the pain and keep
moving. Also note that, despite the fact that you are running and the
monster is merely shambling along, it's still moving fast enough to catch up
with you.
If your companions suddenly begin to exhibit
uncharacteristic behavior such as hissing, fascination for blood, glowing eyes,
foaming at the mouth, increasing hairiness, and so on, get away from them as
fast as possible.
Stay away from certain geographical locations,
some of which are listed here: Amityville, Elm Street, Camp Crystal Lake, small
towns surrounded by corn fields, English manor houses, Transylvania, Nilbog (God
help you if you recognize this one), the Bermuda Triangle, or any small town in
Maine.
If your car runs out of gas at night, do not go
to the nearby deserted-looking house to phone for help. Likewise, if your car
has broken down and the only refuge for miles is that creepy old mansion /
castle on the hill, stay in the car.
Beware of strangers bearing tools such as
chainsaws, staple guns, hedge trimmers, electric carving knives, combines,
lawnmowers, butane torches, soldering irons, band saws, or any device made from
deceased companions.
Listen closely to the soundtrack; and pay
attention to the audience, since they are usually far more intelligent than you
could ever hope to be.
Never listen to any music that contains staccato
shrieking violins.
If you are a woman, never strip and take a shower
in slow motion.
Do not keep all your sharpened kitchen knifes in
a wooden block on the counter.
Look at the film credits and paycheck for the
other cast members; the higher the paycheck and/or the greater the number of
films, the more likely that cast memeber to survive. Therefore stay with
them.
The first woman to either lose or remove her
clothing is dead meat.
The guy with the testosterone overdose is also
dead meat.
The guy that is always making jokes is often dead
meat, too.
The shy, quiet and/or strange girl is always
either the heroine or the killer. Either way, its best to stay on her good
side.
When you're searching a house because you think
there's something dangerous there, turn the damn lights on! Flashlights are
the kiss of death, and the batteries will ALWAYS die anyway.
Never back out of one room into another without
looking. It's always behind you.
Involvement of the FBI, CIA or any type
of policing agency always leads to trouble. Either they'll think you're
crazy, or they've been in on it the whole time.
If you are traveling with friends, never let any
hitchhikers in the van with you. It'll be the worst (if not the last) day of
your life.
Never babysit. There are more than
enough babysitter-in-danger-thanks-to-a-stupid-killer flicks out already.
If you are stupid enough to babysit, never try on
the mom's nightgown collection. You'll only end up showing more skin. Remember:
Skin=Death
If you are being chased, never lean against the
wall when you think you lost him. He'll pop through and kill you, or you'll
activate a secret door that will land you right in his lair.
Never go to camp or become a counselor. You'll
probably be dead by the end of the summer.
Never say ?I'll be right back.? You won't
be back. End of story.
Don't ever do something just because someone
dares you to.
Just generally avoid Maine altogether.
Talking to voices from the sewer or your bathroom
sink drain is always a bad idea.
Believe the freaky little child who sees the
monsters first. They usually have a better idea of what's going on than anybody
else.
If you ever visit a distant planet and find some
objects that look like eggs, leave them alone.
Then when one of your spaceship's crew finds a
hideous parasite attached to his body (as a result of disobeying the previous
rule), don't let him back on the ship.
When a hideous alien menace is hunting you (as a
result of disobeying the previous two rules) never wander off alone to hunt for
the ship's cat.
If someone tells you to do or NOT do something
(ex: DON'T fall asleep, DON'T go out there, DON'T look for the
homicidal-chainsaw-wielding-psychopath by yourself) then by all means, listen to
them!!
A small-town's little summer celebration might
sound like fun. But if you hear the locals say things like, ?Why you're the
guest of honor! We couldn't even HAVE the barbecue without you!? ....run like
hell.
If you are trapped in a house surrounded by
demons, making coffee will not help anyone.
Always be nice to the shy, quiet, unpopular girl
in school.
Clowns are hiding something behind all that
greasepaint; they don't dress that way just to amuse children. Never turn your
back on them - they WILL kill you if given the chance.
NEVER go back for anything you lost, anywhere.
Avoid people with pointy teeth.
Avoid people with lots of facial hair.
Avoid people with pale complexion who moan and
sway.
If the barber remarks on the ?666? tattoo your
buzzcut kid now has, abandon the kid and move to Irkutsk.
If you see a burly man wearing a hockey and
toting a chainsaw, DO NOT stick around to see if he's with the Philadelphia
Flyers.
Never buy your kids a toy that talks back.
Remember, Just Say No To Human Blood.
Never watch a horror movie while you're in a
horror movie.
Never go camping on a Friday the 13th. Or go to a
sleep-away camp. Or go into the woods to make a student film. Or take a shortcut
through the woods. Generally speaking, avoid forestry altogether.
Pigs blood is not now, nor has it ever been,
funny.
If the young girls of the neighborhood sing songs
about boogeymen while jumping rope, consider moving.
If you hit a man with a car in the middle of the
night, just take him to the hospital. Trying to cover up what you've done will
only make it worse in the long run - especially if he isn't REALLY dead, which
he usually isn't.
Never EVER play with any Ouija board, Isis board,
Spirit board or Planchette. These are not fun toys, in spite of
what Parker Brother's might say.
Never say the same word or phrase (ie: Candyman,
Blood Mary, Mary Worth) five times in a mirror.
Never talk to strangers.
If you hear or see breaking news on the radio or
television about an escaped criminal / psychopath, it is time to lock the doors
and bring out the shotgun. No matter how far away he is, he's coming for
YOU.
Avoiding graveyards and cemetaries [even the pet
variety] is a given, but if you HAVE to go in, for the love of god, don't do it
after dark.
If running from the killer/monster, don't
even bother trying the car. Even the doors are unlocked and you
miraculously still have the keys with you, it's just a waste of time. It does
not matter if the car is brand new - it won't start.
If running from the killer, try to make the least
amount of noise possible - especially if you are female. Panting, crying and
screaming is not going to help you hide better, and anyone you alert to your aid
will be disembowled right in front of you.
Never put your hand down the garbage disposal.
It's just baiting the house to try and eat you.
Museums with old relics or waxwork figurines are
not safe places to hide.
Pick your friends carefully. Even if that Satan
worshipping neighbor seems nice, he or she will be looking to you to give birth
to the Anti-Christ.
If someone tells you that your child is Satan /
the Anti-Christ / posessed, just kill the kid and get it over with. It will save
you a lot of trouble in the long run.
Never answer the phone when you are baby sitting.
If you do mistakenly answer the phone and some strange stalker type is on
the line, he's IN THE HOUSE. Just get the hell out of there and leave
the kids for dead - they're dead weight.
The top three things that equal death are:
alcohol, drugs and sex. That includes strip poker.
If you think you see your significant other, and
they are wearing a mask, not talking, talking in a strange voice or
conspicuously hiding their face, it's not them.
Don't ever be mean to the new kid. They will kill
you in the end.
If you ever hear a strange noise coming from
upstairs that sounds similar to, oh, lets say a severed head falling to the
floor, don't go trying to find out what it is.
Never touch something that just oozed out of a
comet that landed neat an abandoned farm house.
When battling zombies, always sever their head or
shoot 'em in the brain. If they still want your brain after that, let 'em have
it, there is no hope for you.
Never wait until you need that gun to check and
see if it's loaded.
If you have to stay out in the woods or at a
camp, you're doomed. But at least you'll have a fighting chance in a cabin.
Never EVER take the tent.
Never try to unmask the killer.
Never hide in a closet.
Never listen to strange voices on the
telephone.
Never say ?Who's there??.
When in a horror film, if you should find that
your hand has been possessed by the Force of Evil, do not under ANY
circumstances, chop off your hand. Doing so will merely embue the disembodied
hand with the freedom to wreak havoc independent of your body, and you will have
to spend the rest of the film trying to track it down.
If you have that feeling that you'll somehow end
up being chased by zombies during the night, remember to wear some comfortable
running shoes.
After babysitting, don't walk down any deserted
streets with lots of trees and bushes, but no lights.
If you're a girl with long blonde hair and big
boobs, you're pretty much screwed. Poetic justice, hon. Live with it.
ALWAYS check the backseat of your car before you
get in.
When running away from a killer/monster/maniac
etc... NEVER run upstairs.
If you see someone who is within screaming
distance, and you are running from a killer, just leave them alone. Your calling
for help will only get them killed.
If a giant shark is chasing your family, don't go
swimming, sailing or even wading. Just stay away from the water,
period.
If you're babysitting, don't play with the kids
dolls.
High schools, high school parties, fraternities
and sororities, any type of teenage club and reunions are death traps,
avoid them at all times. Also, do not accept invitations to parties at
reputedly haunted houses, old funeral homes or deserted island summer
homes.
If a member of your party who has been constantly
voicing his or her fears disappears for a while, only to return much calmer and
even cheerful, kill them immediately. They have now joined the other team.
If your car breaks down and you ignore the rules
about staying put and the only place to seek help turns out to be at
the desolate home of an elderly couple who make porcelain dolls, go back to
the car, roll up the windows and lock the doors. They will be coming for you
shortly.
Dolls are not toys, they are vessels for
demonic possession. The same can be said for puppets, marionettes and tribal
figurines.
Statues are evil, even the religious ones. Don't
turn your back on them.
Generally speaking, English people are always
either bad guys or chainsaw fodder. Steer clear of them.
If you go to your school library and you see that
there are more books on Demonology than American History, move away.
If the killer is standing three yards in
front of you, don't stand there and scream at him while he running towards you.
It may come as a shock, but he does in fact want to kill you.
A female should never EVER wear a white shirt
without a bra while escaping a monster or madman. It will only increase your
chances of falling and cause a freak rainstorm that will make your shirt
transparent and result in your immediate death.
If you are a stoner among other stoners, be the
quiet one or the lovable one. All the other stoners will be killed.
If the killer has stalked you over the phone
lines, don't take a job as a phone counselor.
Never let someone hypnotize you at a party.
Stay away from sewers.
If you sense something is behind you, don't
bother turning around to check. Just run.
If you are trying to escape the killer, sliding
through the cat door in the electronic garage door will not help you any.
After you manage to kill the monster/killer,
never sit beside it and cry. It will suddenly pop back up to finish the job.
If you buried your child in a strange place and
he comes back, just kill yourself and save the kid the trouble.
If you find the mangled body of a friend, camping
partner, janitor, or whom ever, don't stay and investigate. Run like hell.
Don't spend a lot of time in houses decorated
with an excessive amount of medivel weaponry. It will be used eventually.
Don't make a documentary that requires you to
hike through the woods.
Leprechauns are not friendly. Do not try and take
their gold.
Never transport the killer in an ambulance from
one place to another. Even if they've been in a coma for ten years, they'll
wake up.
If you are fleeing from a killer or
supernatural being and you see a cop car, run right by it. There are
only three possible outcomes of involving the police and none are
good:
A. The cop is already dead in some gruesome
way that will cause you to scream and alert the killer/monster as to where you
are.
B. The cop will probably end up dead as he
tries to help you, this will only distract the killer away from you for a few
seconds, but chances are you will end up getting killed anyway.
C. The cop will think you're crazy or joking and
get killed while threatening to take you in.
If the locals say the it's haunted, it
probably is.
If people in your neighborhood have been
disapearing and there's talk about a surge of any type of insect... move.
Stuborn home owners always die.
Kill the Scientist. No matter what else you
do, kill him off right away. They always want to study "it," or take "it"
back to the corporate masters, or learn from "it" at the expense of comrades
lives. Eggheads are always trying to understand the unknown, and get nearly
everyone killed doing it. Get a clue! Kill the guy with the pocket
protector, he's going to sacrifice you anyway.
If the killer if after you and you somehow manage
to knock him down, don't get up and run for help. He will stay down much longer
after you shoot him a couple times.
If the movie is directed by someone named Wes
Craven or John Carpenter, you're pretty much screwed.
If the killer/monster is dead, don't dig up his
grave to try to do a final resurrection. He will only come back to life and try
to kill you. His will not be grateful to you for bringing him back.
If you disobey the previous rule, don't try
cutting off his head or anything cheap. Stick a grenade in his mouth and run for
it.
Cheerleaders usually die; the same can be said
for flag corps, pep squads, and any other exclusive clique of teenage girls.
Librarians or town historians can usually help
you kill the monster, but they will die before they can finish telling you how.
You'll have to solve the rest on your own.
If some sort of plague has wiped out a large
portion of the population and you manage to survive, you are NOT home free.
There will be either zombies or Satan to deal with.
If you DO happen to get killed, make sure it's in
a cheap low-budget gore-fest with no plot, so you can come back and kick ass, no
explanation needed.
Ok, so now let's say you're walking along the street at night in your small, out of the way town, minding your own business, and you once again step into that dark-as-pitch, strange-and-creepy-noises-all-around scenario. You make it home safely, only to find it happening repeatedly the next night, the night after, and so on. You're not in a horror movie this time; you're in a horror-themed weekly drama. The rules for surviving this change a little from the horror movie rules. The following is a listing of rules to help you both survive and suffer as little damage to your body and mind as possible.
The cops and/or town government are ALWAYS in on
it. Do not trust them.
Find the person the strange phenomena centers
around. They are usually the key to staying alive.
If there's a group of people who seem to have an
idea of what's happening, stick with them, no matter how geeky or unpopular they
may seem. They are the main characters, and befriending them will usually keep
you alive longer than others.
If your school library has an extensive
collection of books on hand to hand combat, witchcraft and demonology, by all
means start studying. It will help you in the long run.
"Hanger-on" characters always die; its an easy
way of killing someone of importance without taking out a main cast member. If
you are a short-term boy/girlfriend or a background member of the popular
clique, you're as good as dead.
Never try to use the evil in your town to your
advantage. You'll just get yourself killed.
It's never a coincidence that there is a high
mortality / runaway rate among the young people in your area. Watch your
back!
Be friendly with the new girl, even if the rumor
is that she burned down the gym at her old high school.
School projects are always a bad idea, no matter
how harmless they may seem - especially if they involve eggs of any kind [i.e.,
treat this egg as a child for a week, build giant models of insect eggs].
Generally speaking, when scary things get scared
- not good.
NEVER have sex; it will only turn one of the
parties into a demonic killer.
Beware cheerleaders, particularly if one
spontaneously combusts during tryouts.
Beware door-to-door salesmen, even if they
promise you free samples.
Be especially careful during end-of-season
apocalypses; main characters can die during these occasions.
Never buy the official explanation; it was NOT
gangs on PCP that crashed the school Parent-Teacher Night, it was not a plumbing
issue that infested the school with snakes, and the principal getting mauled to
death in his office was NOT a freak accident.
Field trips can be dangerous, even to places as
simple as the zoo or a museum. Beware exhibits that are closed; there is a
probably a damn good reason they're shut, so stay away if you value your
life.
Foreign exchange students cannot be trusted.
Substitute teachers who arrive to take the place
of someone who has mysteriously disappeared are probably evil.
Yes, the puppet is alive, but there's a good
chance he's a good guy, so don't go chopping him into bits until you know the
whole story.
Try not to harbor secret crushes; there will
usually be some magical event that brings them to light, with negative
consequences.